RPG Mobs / Bosses

RPG Mobs / Bosses are the generic terms for any mob that the datapack spawns. These mobs usually have a custom name plate, altered attributes, potion effects, and loot. Like items, they also come in several tiers.

Tiers-
Tiers are prefixes that are meant to give the player a general idea about the danger a mob poses, and also the potential rewards you can get from slaying it.


 * Common (Colorless) - Unaltered vanilla mobs.
 * Veteran (Green) - Less common, but not infrequent mobs that are stronger and faster than common mobs. Can't drown, and can also jump slightly higher.
 * Elite (Blue) - Mobs with further attribute bonuses.
 * Champion (Purple) - Even stronger mobs with regeneration and immunity to fire. Certain mobs have special bonuses, such as creepers being charged.
 * Legendary (Orange) - Incredibly strong mobs. Higher regeneration, and incredibly high attributes.

Like with items, there are other sub-tiers for mobs such as Unique. Unique mobs are usually even stronger than non-unique counterparts, with special abilities and enhanced attributes. Unique mobs usually drop special items as well. Unique Legendary mobs are the strongest of the strong, and have a chance to drop Unique Legendary items upon death.

As for update 1.12, you can summon a random Unique boss by renaming Crying obsidian to "Sacrifice" and tossing it on the ground.

Unique
Abyss Watcher

Deathstrider

Dread Knight

Flare

Hordir the Vikingr

Mavmus

The Butcher

Vanta

Vermivorous the Invincible

Raid bosses
Poseidon

Wraith

Carlos